Idea Name: PhysX
Short One Liner: “Connecting physics students with top professors and resources in the field”
Target User Persona: Physics students and professors in higher education
User’s Pain Points to Solve: Limited access to resources and expert professors, difficulty finding peers to collaborate with, lack of personalized learning opportunities
Main Value Propositions: Access to a network of expert professors and resources, ability to connect with other physics students and professionals, personalized learning plans
Sales & Marketing Channels: Social media marketing, targeted advertising to physics departments, partnerships with physics organizations and conferences
Revenue Stream Sources: Subscription fees for access to resources and personalized learning plans, revenue from partnerships and advertising
Cost Structures: Development and maintenance of platform, employee salaries, marketing and advertising expenses
Key Activities: Building and maintaining platform, creating partnerships, marketing and promoting the platform
Key Resources: Employee expertise, funding for development and marketing, partnerships with physics organizations and professors
Key Partners: Physics organizations, professors, educational institutions
Idea Validation Steps: Conduct market research to gauge demand for the platform, create a minimum viable product and test with a small group of users, gather feedback and iterate based on results
Estimated 1st Year Cost of Operation: $100,000-$200,000
Potential Business Challenges: Competition with existing resources and platforms, difficulty in acquiring partnerships and users, maintaining a profitable subscription model